May 15, 2016

New Names

Spacedust’s name generator has been the same for a long time. I didn’t like some things about it and I finally got a chance to write a new one.

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April 17, 2016

Basic and Beyond

Now that version 0.2.0 has been released (yay!) with a basic version of most of the features I am working on, it’s time to look at what comes next! This post will serve as sort of an informal roadmap. Keep in mind that any feature I am considering may not make it into the game if it ends up being unrealistic or not fun.

spoiler SPOILER ALERT

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December 26, 2015

Character Creator

First update following my new plan. I added a basic character creator when starting a new game!

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December 8, 2015

Terrains

New planets need new terrains that also utilize my shader.

spoiler SPOILER ALERT

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November 17, 2015

Planets

I have been having a lot of fun messing around with my new shader. In addition to stars, now planets use a combination of grayscale textures and the new shader to display a lot more variety. So, I thought I’d show off how spacedust planets have evolved over time.

spoiler SPOILER ALERT

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December 8, 2014

A Galaxy Full of Stars

One of the very first things I worked on was what the galaxy would look like. I wanted a galaxy I could easily tweak that was interesting to explore.

spoiler SPOILER ALERT

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