September 8, 2014

Status Update #1

I have been working hard. Recently it has been mostly on back-end framework code, so not something I can easily show off. Things like improving how the game saves all the data it generates and changing how it manages the state of the game. But I wanted to post an update on my progress.

I updated the roadmap with a general idea of what I have planned for each version (subject to change, of course). It is very tempting to get distracted working on some of the more exciting features I want, but it is important that the first version be a stable foundation I can build off of.

What’s Finished

What’s Left

Code is close to being finished for the terrain interface and data file optimization. After which I have several missing graphical assets to draw. Then a few things to clean up and I’ll be ready to release the first version!

There won’t be a ton to do in the first version, but it’ll be the foundation I need to build the game I really want.


tagged: status